Here's a website I highly recommend: https://www.filfre.net. It has a ton of articles on the history and design of adventure games. The recommended reading order is by order of publication, since it goes chronologically, and the articles are also available in ebook format in volumes for a more concentrated reading.
RT @gfmRetro@twitter.com: So I've been using my #c64mini for a while now, and I think it's ok. It's easy to add more games, but the joystick aren't the best so I use a Gametech PS3 style game pad instead. #c64 #Commodore64 #retrogaming #THEC64mini #retrocomputing #everythingc64
If there's anything you can expect from me during my stay on Mastodon, it'll be me sharing anything related to music, video games, or mobile tech that I find dope during my days, whether created by me or otherwise. That being said, I'm currently watching this as I fill out job applications...
The Story of Punch-Out!! | Gaming Historian
RT @GenerationAmiga@twitter.com: Amazing puzzle game Limbo now available on Commodore 64 - http://www.generationamiga.com/2018/12/02/amazing-puzzle-game-limbo-now-available-on-commodore-64/ #C64 #retrogaming #Limbo #Commo...
Mon 4ème article sur le développement GameBoy est disponible. Aujourd'hui on s'attaque aux graphismes : comment fonctionne le système vidéo et comment afficher une image (d'autres articles sur les graphismes arriveront prochainement).